Fri Mar 19 22:01:44 2021 Emscripten-1.0-x86-JS-32bit Ren'Py 7.3.5.606 Bootstrap to the start of init.init took 0.00s Early init took 0.13s Loader init took 0.94s import encodings.zlib_codec # precompiled from /lib/python2.7/encodings/zlib_codec.pyo Loading error handling took 0.83s import array # builtin import encodings.utf_32_be # precompiled from /lib/python2.7/encodings/utf_32_be.pyo Loading script took 85.72s Loading save slot metadata. took 0.01s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) import repr # precompiled from /lib/python2.7/repr.pyo import tarfile # precompiled from /lib/python2.7/tarfile.pyo import urlparse # precompiled from /lib/python2.7/urlparse.pyo Set script version to: (7, 1, 1) Running init code took 7.77s Loading analysis data took 1.18s Analyze and compile ATL took 4.55s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.01s Initial gc. took 1.02s DPI scale factor: 1.000000 Creating interface object took 0.13s Cleaning stores took 0.00s Init translation took 1.18s Build styles took 0.24s Load screen analysis took 0.01s Analyze screens took 0.53s Save screen analysis took 1.18s Prepare screens took 2.45s Save pyanalysis. took 4.33s Save bytecode. took 1.75s Running _start took 0.08s Interface start took 1.17s import renpy.gl.gldraw # builtin import renpy.gl.gltexture # builtin import renpy.gl.gl # builtin import renpy.gl.glrtt_copy # builtin import renpy.gl.glrtt_fbo # builtin import renpy.gl.glenviron_shader # builtin import renpy.display.swdraw # precompiled from ./renpy/display/swdraw.pyo primary display bounds: (0, 0, 360, 720) swap interval: 1 frames Windowed mode. Screen sizes: virtual=(1920, 1080) physical=(344, 193) drawable=(688, 386) Vendor: 'WebKit' Renderer: 'WebKit WebGL' Version: 'OpenGL ES 2.0 (WebGL 1.0 (OpenGL ES 2.0 Chromium))' Display Info: None Extensions: ANGLE_instanced_arrays EXT_blend_minmax EXT_color_buffer_half_float EXT_sRGB EXT_texture_filter_anisotropic GL_ANGLE_instanced_arrays GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_WEBGL_color_buffer_float GL_WEBGL_compressed_texture_etc GL_WEBGL_compressed_texture_etc1 GL_WEBGL_debug_renderer_info GL_WEBGL_debug_shaders GL_WEBGL_lose_context GL_WEBGL_multi_draw GL_WEBKIT_EXT_texture_filter_anisotropic GL_WEBKIT_WEBGL_lose_context OES_element_index_uint OES_fbo_render_mipmap OES_standard_derivatives OES_texture_float OES_texture_half_float OES_texture_half_float_linear OES_vertex_array_object WEBGL_color_buffer_float WEBGL_compressed_texture_etc WEBGL_compressed_texture_etc1 WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context WEBGL_multi_draw WEBKIT_EXT_texture_filter_anisotropic WEBKIT_WEBGL_lose_context Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gl renderer. Texture testing: - Hardware max texture size: 4096 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 118.598999977s primary display bounds: (0, 0, 360, 720) swap interval: 1 frames Windowed mode. Screen sizes: virtual=(1920, 1080) physical=(650, 365) drawable=(1300, 730) Root FBO is: 0 FBO Maximum Texture Size: 2048 Full traceback: File "renpy/common/_layout/screen_main_menu.rpymc", line 28, in script File "renpy/ast.py", line 914, in execute File "renpy/python.py", line 2028, in py_exec_bytecode File "renpy/common/_layout/screen_main_menu.rpym", line 28, in File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide File "renpy/ui.py", line 297, in interact File "./renpy/display/core.py", line 2723, in interact File "./renpy/display/core.py", line 3349, in interact_core File "./renpy/display/core.py", line 2815, in idle_frame File "renpy/webloader.py", line 225, in process_downloaded_resources IOError: Download error: network error ('images/bgs/taboo.png' > '//game/images/bgs/taboo.png') While running game code: IOError: Download error: network error ('images/bgs/taboo.png' > '//game/images/bgs/taboo.png')